Introduction

With the popularity of themed entertainment continuing to rise in tandem with new technology, there exists massive opportunity to create immersive experiences and attractions based upon relevant creative content found in movies, music and video games, targeting all demographics from Generation Z and Millennials to families and people of all ages. In essence, the out-of-home experiential sector in the themed entertainment industry is full of growth with untapped potential that is becoming more and more prevalent and in demand within this space.

Capitalizing on this growth potential at the intersection of Location-Based Entertainment (LBE), Esports, Virtual Reality (VR), Augmented Reality (AR) and the world of Motion Simulation, two industry veterans have joined forces to launch Undisclosed Enterprises. Their goal is to push beyond boundaries and create highly unique immersive experiences and attractions within these markets. Having complementary backgrounds and skill sets, they possess the practical experience to shepherd ambitious ideas, from raw concepts to final projects, expanding the limits of what’s possible in the world of modern Experiential Entertainment.

Mr. Paul Wigboldy is an entertainment executive, live-events producer and filmmaker. Paul’s business acumen and resourcefulness, focused creativity and immersive storytelling abilities, combine theme and function to create phenomenal experiences that leave audiences transformed. Having honed his skills with well over thirty years of producing experiential events for top global brands, Mr. Wigboldy’s work has the emotional resonance to connect with diverse audiences in ways that surprise, thrill, and motivate. Beginning in 2006, Paul tapped two decades of experiential work to successfully launch his genuinely unique immersive themed attraction, Flightdeck, located adjacent to the Disneyland Resort in Anaheim, California. Mr. Wigboldy understands what it takes to continuously innovate in the themed entertainment world with a dedicated career connecting with audiences, guiding a successful location-based entertainment project from concept to operation and seeing an industry evolve first-hand.

Mr. Greg Wessman is a pioneer of high-tech creative projects, including immersive VR/AR, mixed reality and computer entertainment. Greg also has over thirty years of prior experience working as a key member of high-profile NASA, USAF, DoD and DARPA advanced space programs developing systems for manned spacecraft, satellites, launch vehicles and ground segments. From his patents, featuring virtual reality consumer products and motion simulation projects, to his understanding of the most complex technology on this planet and beyond this world, Mr. Wessman has the broad reaching engineering skills conducive to what it takes to make experiential entertainment truly stand out. Greg’s background combined with strong relationships with strategic media business leaders, producers, distributors and emerging technology creators and developers, assures that he has the ability to leverage the right personnel with the right talent for immersive experiences that will truly amaze audiences of all ages.

Mr. Paul Wigboldy is an entertainment executive, live-events producer and filmmaker. Paul’s business acumen and resourcefulness, focused creativity and immersive storytelling abilities, combine theme and function to create phenomenal experiences that leave audiences transformed. Having honed his skills with well over thirty years of producing experiential events for top global brands, Mr. Wigboldy’s work has the emotional resonance to connect with diverse audiences in ways that surprise, thrill, and motivate. Beginning in 2006, Paul tapped two decades of experiential work to successfully launch his genuinely unique immersive themed attraction, Flightdeck, located adjacent to the Disneyland Resort in Anaheim, California. Mr. Wigboldy understands what it takes to continuously innovate in the themed entertainment world with a dedicated career connecting with audiences, guiding a successful location-based entertainment project from concept to operation and seeing an industry evolve first-hand.

Mr. Greg Wessman is a pioneer of high-tech creative projects, including immersive VR/AR, mixed reality and computer entertainment. Greg also has over thirty years of prior experience working as a key member of high-profile NASA, USAF, DoD and DARPA advanced space programs developing systems for manned spacecraft, satellites, launch vehicles and ground segments. From his patents, featuring virtual reality consumer products and motion simulation projects, to his understanding of the most complex technology on this planet and beyond this world, Mr. Wessman has the broad reaching engineering skills conducive to what it takes to make experiential entertainment truly stand out. Greg’s background combined with strong relationships with strategic media business leaders, producers, distributors and emerging technology creators and developers, assures that he has the ability to leverage the right personnel with the right talent for immersive experiences that will truly amaze audiences of all ages.

Undisclosed Enterprises having the ability to design, develop and deploy its own extraordinary attractions, based upon its own intellectual property, is committed to boldly pushing beyond boundaries and conceiving immersive experiences that have a powerful impact on all participants. Creating and producing experiential entertainment that is both commercially successful and critically acclaimed requires an acute knowledge of the trade that only decades of practical, real-world experience can provide. By tapping its network of industry veterans, as well as the rising stars, the company will be able to assemble powerful teams that meet any project’s exact needs. From conception to execution, Undisclosed Enterprises has the proven knowledge and relationships to craft truly unparalleled immersive experiences and attractions that will change and create the future of Experiential Entertainment.

Conceptual Projects in Early-Stage Development:
The Hypogeum: Esports Arena and Gamer’s Lounge
Alpha Bravo Time Warp: The Mysterious “Flight 19” Recovery Program
The Glitch: Ultimate Escape World
RoboGyroSphere: Mech Challenge
Sector 37: Alienthropic Warfare Laboratories